31 lines
624 B
C++
31 lines
624 B
C++
#include <SFML/System.hpp>
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#include <SFML/Graphics.hpp>
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#include <SFML/Window.hpp>
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#include <spdlog/spdlog.h>
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int main(int argc, char** const argv){
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spdlog::info("Hello, World!");
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sf::RenderWindow window(sf::VideoMode(800, 600), "mp");
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sf::Texture texture;
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sf::Sprite sprite;
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bool running = true;
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while(running){
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sf::Event event;
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while(window.pollEvent(event)){
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if(event.type == sf::Event::Closed){
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running = false;
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}
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if(event.type == sf::Event::KeyPressed){
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if(event.key.code == sf::Keyboard::Escape){
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running = false;
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}
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}
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}
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window.clear();
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window.display();
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}
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return 0;
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}
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