learnOpengl/include/texture.h
2023-10-12 15:07:58 +08:00

24 lines
414 B
C++

//
// Created by jie on 2023/10/11.
//
#ifndef LEARNOPENGL_TEXTURE_H
#define LEARNOPENGL_TEXTURE_H
#include "pch.h"
#include "shaderService.h"
namespace TEXTURE {
int Texture();
void frameBufferSizeChange(GLFWwindow *window, int width, int height);
void processInput(GLFWwindow *window);
void CheckShader(unsigned int shaderIndex, bool isPorgram = false);
}
#endif //LEARNOPENGL_TEXTURE_H