learnOpengl/include/light.h

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2023-10-16 15:54:04 +08:00
#ifndef LIGHT_H
#define LIGHT_H
#include "pch.h"
namespace LIGHT{
int Light();
void frameBufferSizeChange(GLFWwindow *window, int width, int height);
void processInput(GLFWwindow *window);
void mouse_callback(GLFWwindow* window, double xpos, double ypos);
void scroll_callback(GLFWwindow* window, double xOffset, double yOffset);
}
#endif // !LIGHT_H