403 lines
6.5 KiB
Plaintext
403 lines
6.5 KiB
Plaintext
# JOE syntax highlight file for Rust
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=Idle
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=Ident
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=Comment
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=Constant
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=Number +Constant
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=Boolean +Constant
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=String +Constant
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=StringEscape +Escape
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=Character +Constant
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=CharacterEscape +Escape
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=Keyword
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=Operator +Keyword
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=Statement +Keyword
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=Conditional +Statement
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=Loop +Statement
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=StorageClass +Type +Keyword
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=Structure +Statement
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=Bad
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=Brace
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:pre_idle Idle
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* NULL noeat call=.rust()
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.subr rust
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# #! allowed on first line
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:idle Idle
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* idle
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"{}" brace recolor=-1
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"0" zero recolor=-1
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"1-9" decimal recolor=-1
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"." decimal_point recolor=-1
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"\"" string recolor=-1
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"'" char recolor=-1
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"/" slash recolor=-1
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"\i" ident buffer
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:slash Idle
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* idle noeat
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"*" comment recolor=-2
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"/" line_comment recolor=-2
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:brace Brace
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* idle noeat
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:comment Comment comment
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* comment
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"BFHNTX" comment noeat call=comment_todo.comment_todo()
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"*" maybe_end_comment
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:maybe_end_comment Comment comment
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* comment noeat
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"/" idle
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:line_comment Comment comment
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* line_comment
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"BFHNTX" line_comment noeat call=comment_todo.comment_todo()
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"\n" idle
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# Numbers
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:bad_number Bad
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* idle noeat
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"0-9" bad_number
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:zero Number
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* idle noeat
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"b" binary
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"o" octal
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"x" hex
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"." float
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"eE" epart
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"0-9" decimal recolor=-1
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"ui" int_suffix
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"f" float_suffix
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:decimal_point Number
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* idle noeat recolor=-2
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"0-9" float
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:octal Number
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* idle noeat
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"0-7_" octal
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"89" bad_number recolor=-1
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"ui" int_suffix
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:binary Number
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* idle noeat
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"01_" binary
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"2-9" bad_number recolor=-1
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"ui" int_suffix
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:hex Number
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* idle noeat
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"0-9A-Fa-f_" hex
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"ui" int_suffix
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:decimal Number
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* idle noeat
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"0-9_" decimal
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"eE" epart
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"." float
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"ui" int_suffix
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"f" float_suffix
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:float Number
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* idle noeat
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"eE" epart
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"0-9_" float
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"ui" int_suffix
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"f" float_suffix
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:epart Number
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* idle noeat
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"0-9+\-" enum
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:enum Number
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* idle noeat
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"0-9_" enum
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"ui" int_suffix
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"f" float_suffix
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:float_suffix Number
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* bad_number noeat recolor=-1
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"3" float_suffix_1
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"6" float_suffix_2
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:float_suffix_1 Number
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* bad_number noeat recolor=-1
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"2" idle
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:float_suffix_2 Number
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* bad_number noeat recolor=-1
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"4" idle
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:int_suffix Number
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* bad_number noeat recolor=-1
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"3" int_suffix_1
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"6" int_suffix_2
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"s" int_suffix_3
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:int_suffix_1 Number
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* bad_number noeat recolor=-1
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"2" idle
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:int_suffix_2 Number
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* bad_number noeat recolor=-1
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"4" idle
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:int_suffix_3 Number
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* bad_number noeat recolor=-2
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"i" int_suffix_4
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:int_suffix_4 Number
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* bad_number noeat recolor=-3
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"z" int_suffix_5
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:int_suffix_5 Number
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* bad_number noeat recolor=-4
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"e" idle
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# strings like "hello"
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:string String string
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* string
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"\"" idle
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"\\" string_escape recolor=-1
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:string_escape StringEscape string
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* string
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"x" string_hex2
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"u" string_maybe_uni
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:string_maybe_uni StringEscape string
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* string noeat
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"{" string_uni
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:string_uni StringEscape string
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* string_uni
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"}" string
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:string_hex2 StringEscape string
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* string noeat
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"0-9a-fA-F" string_hex1
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:string_hex1 StringEscape string
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* string noeat
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"0-9a-fA-F" string
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# character constants like 'h'
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:char Character string
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* char_done
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"\\" char_escape recolor=-1
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:char_done Character string
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* idle noeat recolor=-3
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"\'" idle
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:char_escape CharacterEscape string
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* char_done noeat
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"x" char_hex2
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"u" char_maybe_uni
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:char_maybe_uni CharacterEscape string
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* char_done noeat
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"{" char_uni
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:char_uni CharacterEscape string
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* char_uni
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"}" char_done
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:char_hex2 CharacterEscape string
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* char_done noeat
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"0-9a-fA-F" char_hex1
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:char_hex1 CharacterEscape string
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* char_done noeat
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"0-9a-fA-F" char
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# Raw strings like r"hello" or r##"hello, "world""##
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# The number of #'s is technically unbounded, but we'll limit to 4.
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:raw_string_pre Ident
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* ident noeat
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"\"" raw_string_0 recolor=-2
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"#" raw_string_pre_1 recolor=-2
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:raw_string_pre_1 String string
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* raw_string_bad recolor=-3
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"\"" raw_string_1
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"#" raw_string_pre_2
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:raw_string_pre_2 String string
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* raw_string_bad recolor=-4
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"\"" raw_string_2
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"#" raw_string_pre_3
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:raw_string_pre_3 String string
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* raw_string_bad recolor=-5
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"\"" raw_string_3
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"#" raw_string_pre_4
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:raw_string_pre_4 String string
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* raw_string_bad recolor=-6
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"#\"" raw_string_4 # More than 4? too bad.
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:raw_string_0 String string
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* raw_string_0
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"\"" idle
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:raw_string_1 String string
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* raw_string_1
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"\"" raw_string_end_1
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:raw_string_2 String string
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* raw_string_2
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"\"" raw_string_end_2 buffer
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:raw_string_3 String string
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* raw_string_3
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"\"" raw_string_end_3 buffer
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:raw_string_4 String string
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* raw_string_4
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"\"" raw_string_end_4 buffer
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:raw_string_end_1 String string
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* raw_string_1 noeat
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"#" idle
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:raw_string_end_2 String string
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* raw_string_2 noeat strings
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"\"##" raw_string_end
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done
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"#" raw_string_end_2
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:raw_string_end_3 String string
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* raw_string_3 noeat strings
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"\"###" raw_string_end
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done
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"#" raw_string_end_3
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:raw_string_end_4 String string
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* raw_string_4 noeat strings
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"\"####" raw_string_end
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done
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"#" raw_string_end_4
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:raw_string_end String string
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* idle noeat
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:raw_string_bad Bad
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* idle noeat
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# Byte string literals b"foo bar"
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:byte_string_pre Ident
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* ident noeat recolor=-1
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"\"" string recolor=-2
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# Raw byte string literals br"hello world" and br###"Hello, "world""###
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:raw_byte_string_pre Ident
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* ident noeat
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"\"" raw_string_0 recolor=-3
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"#" raw_string_pre_1 recolor=-3
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# Identifiers
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:ident Ident
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* idle noeat strings
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"abstract" storage
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"alignof" kw
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"as" operator
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"become" kw
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"box" kw
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"break" loop
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"const" storage
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"continue" loop
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"crate" kw
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"do" loop
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"else" cond
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"enum" struct
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"extern" storage
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"false" bool
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"final" storage
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"fn" struct
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"for" loop
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"if" cond
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"impl" kw
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"in" operator
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"let" kw
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"loop" loop
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"macro" kw
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"match" kw
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"mod" kw # operator?
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"move" kw
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"mut" kw
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"offsetof" kw
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"override" storage
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"priv" storage
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"proc" kw
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"pub" storage
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"pure" storage
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"ref" kw
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"return" stmt
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"Self" kw
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"self" kw
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"sizeof" kw # operator?
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"static" storage
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"struct" struct
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"super" kw
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"trait" kw
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"true" bool
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"type" kw
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"typeof" kw # operator?
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"unsafe" storage
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"unsized" kw # storage?
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"use" kw
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"virtual" storage
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"where" kw
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"while" loop
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"yield" stmt
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# String/byte prefixes
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"r" raw_string_pre
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"b" byte_string_pre
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"br" raw_byte_string_pre
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done
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"\c" ident
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:kw Keyword
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* idle noeat
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:lit Constant
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* idle noeat
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:bool Boolean
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* idle noeat
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:operator Operator
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* idle noeat
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:storage StorageClass
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* idle noeat
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:cond Conditional
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* idle noeat
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:loop Loop
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* idle noeat
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:struct Structure
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* idle noeat
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.end
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