googletest/googlemock/include/gmock/gmock-actions.h
Aaron Jacobs 5176726123 gmock-actions: support ByMove in a specialization of ReturnAction.
Rather than branching on whether the return type is ByMoveWrapper within
ReturnAction itself, hoist the distinction to outside. This allows the main
class template to be modified without worrying about this special case, which
means we can stop using a shared pointer to the value (introduced as a
linked_ptr in commit 3d1c78b2bf to support ByMove) in this commit and simplify
the class template further in a future commit with the eventual aim of directly
supporting move-only result types.

PiperOrigin-RevId: 445938943
Change-Id: I7bc71ea301d5e493ac6ecbe57d62738a48a2721a
2022-05-02 08:30:07 -07:00

2159 lines
80 KiB
C++

// Copyright 2007, Google Inc.
// All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following disclaimer
// in the documentation and/or other materials provided with the
// distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived from
// this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
// Google Mock - a framework for writing C++ mock classes.
//
// The ACTION* family of macros can be used in a namespace scope to
// define custom actions easily. The syntax:
//
// ACTION(name) { statements; }
//
// will define an action with the given name that executes the
// statements. The value returned by the statements will be used as
// the return value of the action. Inside the statements, you can
// refer to the K-th (0-based) argument of the mock function by
// 'argK', and refer to its type by 'argK_type'. For example:
//
// ACTION(IncrementArg1) {
// arg1_type temp = arg1;
// return ++(*temp);
// }
//
// allows you to write
//
// ...WillOnce(IncrementArg1());
//
// You can also refer to the entire argument tuple and its type by
// 'args' and 'args_type', and refer to the mock function type and its
// return type by 'function_type' and 'return_type'.
//
// Note that you don't need to specify the types of the mock function
// arguments. However rest assured that your code is still type-safe:
// you'll get a compiler error if *arg1 doesn't support the ++
// operator, or if the type of ++(*arg1) isn't compatible with the
// mock function's return type, for example.
//
// Sometimes you'll want to parameterize the action. For that you can use
// another macro:
//
// ACTION_P(name, param_name) { statements; }
//
// For example:
//
// ACTION_P(Add, n) { return arg0 + n; }
//
// will allow you to write:
//
// ...WillOnce(Add(5));
//
// Note that you don't need to provide the type of the parameter
// either. If you need to reference the type of a parameter named
// 'foo', you can write 'foo_type'. For example, in the body of
// ACTION_P(Add, n) above, you can write 'n_type' to refer to the type
// of 'n'.
//
// We also provide ACTION_P2, ACTION_P3, ..., up to ACTION_P10 to support
// multi-parameter actions.
//
// For the purpose of typing, you can view
//
// ACTION_Pk(Foo, p1, ..., pk) { ... }
//
// as shorthand for
//
// template <typename p1_type, ..., typename pk_type>
// FooActionPk<p1_type, ..., pk_type> Foo(p1_type p1, ..., pk_type pk) { ... }
//
// In particular, you can provide the template type arguments
// explicitly when invoking Foo(), as in Foo<long, bool>(5, false);
// although usually you can rely on the compiler to infer the types
// for you automatically. You can assign the result of expression
// Foo(p1, ..., pk) to a variable of type FooActionPk<p1_type, ...,
// pk_type>. This can be useful when composing actions.
//
// You can also overload actions with different numbers of parameters:
//
// ACTION_P(Plus, a) { ... }
// ACTION_P2(Plus, a, b) { ... }
//
// While it's tempting to always use the ACTION* macros when defining
// a new action, you should also consider implementing ActionInterface
// or using MakePolymorphicAction() instead, especially if you need to
// use the action a lot. While these approaches require more work,
// they give you more control on the types of the mock function
// arguments and the action parameters, which in general leads to
// better compiler error messages that pay off in the long run. They
// also allow overloading actions based on parameter types (as opposed
// to just based on the number of parameters).
//
// CAVEAT:
//
// ACTION*() can only be used in a namespace scope as templates cannot be
// declared inside of a local class.
// Users can, however, define any local functors (e.g. a lambda) that
// can be used as actions.
//
// MORE INFORMATION:
//
// To learn more about using these macros, please search for 'ACTION' on
// https://github.com/google/googletest/blob/master/docs/gmock_cook_book.md
// IWYU pragma: private, include "gmock/gmock.h"
// IWYU pragma: friend gmock/.*
#ifndef GOOGLEMOCK_INCLUDE_GMOCK_GMOCK_ACTIONS_H_
#define GOOGLEMOCK_INCLUDE_GMOCK_GMOCK_ACTIONS_H_
#ifndef _WIN32_WCE
#include <errno.h>
#endif
#include <algorithm>
#include <functional>
#include <memory>
#include <string>
#include <tuple>
#include <type_traits>
#include <utility>
#include "gmock/internal/gmock-internal-utils.h"
#include "gmock/internal/gmock-port.h"
#include "gmock/internal/gmock-pp.h"
#ifdef _MSC_VER
#pragma warning(push)
#pragma warning(disable : 4100)
#endif
namespace testing {
// To implement an action Foo, define:
// 1. a class FooAction that implements the ActionInterface interface, and
// 2. a factory function that creates an Action object from a
// const FooAction*.
//
// The two-level delegation design follows that of Matcher, providing
// consistency for extension developers. It also eases ownership
// management as Action objects can now be copied like plain values.
namespace internal {
// BuiltInDefaultValueGetter<T, true>::Get() returns a
// default-constructed T value. BuiltInDefaultValueGetter<T,
// false>::Get() crashes with an error.
//
// This primary template is used when kDefaultConstructible is true.
template <typename T, bool kDefaultConstructible>
struct BuiltInDefaultValueGetter {
static T Get() { return T(); }
};
template <typename T>
struct BuiltInDefaultValueGetter<T, false> {
static T Get() {
Assert(false, __FILE__, __LINE__,
"Default action undefined for the function return type.");
return internal::Invalid<T>();
// The above statement will never be reached, but is required in
// order for this function to compile.
}
};
// BuiltInDefaultValue<T>::Get() returns the "built-in" default value
// for type T, which is NULL when T is a raw pointer type, 0 when T is
// a numeric type, false when T is bool, or "" when T is string or
// std::string. In addition, in C++11 and above, it turns a
// default-constructed T value if T is default constructible. For any
// other type T, the built-in default T value is undefined, and the
// function will abort the process.
template <typename T>
class BuiltInDefaultValue {
public:
// This function returns true if and only if type T has a built-in default
// value.
static bool Exists() { return ::std::is_default_constructible<T>::value; }
static T Get() {
return BuiltInDefaultValueGetter<
T, ::std::is_default_constructible<T>::value>::Get();
}
};
// This partial specialization says that we use the same built-in
// default value for T and const T.
template <typename T>
class BuiltInDefaultValue<const T> {
public:
static bool Exists() { return BuiltInDefaultValue<T>::Exists(); }
static T Get() { return BuiltInDefaultValue<T>::Get(); }
};
// This partial specialization defines the default values for pointer
// types.
template <typename T>
class BuiltInDefaultValue<T*> {
public:
static bool Exists() { return true; }
static T* Get() { return nullptr; }
};
// The following specializations define the default values for
// specific types we care about.
#define GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(type, value) \
template <> \
class BuiltInDefaultValue<type> { \
public: \
static bool Exists() { return true; } \
static type Get() { return value; } \
}
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(void, ); // NOLINT
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(::std::string, "");
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(bool, false);
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(unsigned char, '\0');
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(signed char, '\0');
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(char, '\0');
// There's no need for a default action for signed wchar_t, as that
// type is the same as wchar_t for gcc, and invalid for MSVC.
//
// There's also no need for a default action for unsigned wchar_t, as
// that type is the same as unsigned int for gcc, and invalid for
// MSVC.
#if GMOCK_WCHAR_T_IS_NATIVE_
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(wchar_t, 0U); // NOLINT
#endif
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(unsigned short, 0U); // NOLINT
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(signed short, 0); // NOLINT
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(unsigned int, 0U);
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(signed int, 0);
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(unsigned long, 0UL); // NOLINT
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(signed long, 0L); // NOLINT
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(unsigned long long, 0); // NOLINT
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(signed long long, 0); // NOLINT
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(float, 0);
GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_(double, 0);
#undef GMOCK_DEFINE_DEFAULT_ACTION_FOR_RETURN_TYPE_
// Partial implementations of metaprogramming types from the standard library
// not available in C++11.
template <typename P>
struct negation
// NOLINTNEXTLINE
: std::integral_constant<bool, bool(!P::value)> {};
// Base case: with zero predicates the answer is always true.
template <typename...>
struct conjunction : std::true_type {};
// With a single predicate, the answer is that predicate.
template <typename P1>
struct conjunction<P1> : P1 {};
// With multiple predicates the answer is the first predicate if that is false,
// and we recurse otherwise.
template <typename P1, typename... Ps>
struct conjunction<P1, Ps...>
: std::conditional<bool(P1::value), conjunction<Ps...>, P1>::type {};
template <typename...>
struct disjunction : std::false_type {};
template <typename P1>
struct disjunction<P1> : P1 {};
template <typename P1, typename... Ps>
struct disjunction<P1, Ps...>
// NOLINTNEXTLINE
: std::conditional<!bool(P1::value), disjunction<Ps...>, P1>::type {};
template <typename...>
using void_t = void;
// Like std::invoke_result_t from C++17, but works only for objects with call
// operators (not e.g. member function pointers, which we don't need specific
// support for in OnceAction because std::function deals with them).
template <typename F, typename... Args>
using call_result_t = decltype(std::declval<F>()(std::declval<Args>()...));
template <typename Void, typename R, typename F, typename... Args>
struct is_callable_r_impl : std::false_type {};
// Specialize the struct for those template arguments where call_result_t is
// well-formed. When it's not, the generic template above is chosen, resulting
// in std::false_type.
template <typename R, typename F, typename... Args>
struct is_callable_r_impl<void_t<call_result_t<F, Args...>>, R, F, Args...>
: std::conditional<
std::is_same<R, void>::value, //
std::true_type, //
std::is_convertible<call_result_t<F, Args...>, R>>::type {};
// Like std::is_invocable_r from C++17, but works only for objects with call
// operators. See the note on call_result_t.
template <typename R, typename F, typename... Args>
using is_callable_r = is_callable_r_impl<void, R, F, Args...>;
template <typename F>
class TypedExpectation;
// Specialized for function types below.
template <typename F>
class OnceAction;
// An action that can only be used once.
//
// This is what is accepted by WillOnce, which doesn't require the underlying
// action to be copy-constructible (only move-constructible), and promises to
// invoke it as an rvalue reference. This allows the action to work with
// move-only types like std::move_only_function in a type-safe manner.
//
// For example:
//
// // Assume we have some API that needs to accept a unique pointer to some
// // non-copyable object Foo.
// void AcceptUniquePointer(std::unique_ptr<Foo> foo);
//
// // We can define an action that provides a Foo to that API. Because It
// // has to give away its unique pointer, it must not be called more than
// // once, so its call operator is &&-qualified.
// struct ProvideFoo {
// std::unique_ptr<Foo> foo;
//
// void operator()() && {
// AcceptUniquePointer(std::move(Foo));
// }
// };
//
// // This action can be used with WillOnce.
// EXPECT_CALL(mock, Call)
// .WillOnce(ProvideFoo{std::make_unique<Foo>(...)});
//
// // But a call to WillRepeatedly will fail to compile. This is correct,
// // since the action cannot correctly be used repeatedly.
// EXPECT_CALL(mock, Call)
// .WillRepeatedly(ProvideFoo{std::make_unique<Foo>(...)});
//
// A less-contrived example would be an action that returns an arbitrary type,
// whose &&-qualified call operator is capable of dealing with move-only types.
template <typename Result, typename... Args>
class OnceAction<Result(Args...)> final {
private:
// True iff we can use the given callable type (or lvalue reference) directly
// via StdFunctionAdaptor.
template <typename Callable>
using IsDirectlyCompatible = internal::conjunction<
// It must be possible to capture the callable in StdFunctionAdaptor.
std::is_constructible<typename std::decay<Callable>::type, Callable>,
// The callable must be compatible with our signature.
internal::is_callable_r<Result, typename std::decay<Callable>::type,
Args...>>;
// True iff we can use the given callable type via StdFunctionAdaptor once we
// ignore incoming arguments.
template <typename Callable>
using IsCompatibleAfterIgnoringArguments = internal::conjunction<
// It must be possible to capture the callable in a lambda.
std::is_constructible<typename std::decay<Callable>::type, Callable>,
// The callable must be invocable with zero arguments, returning something
// convertible to Result.
internal::is_callable_r<Result, typename std::decay<Callable>::type>>;
public:
// Construct from a callable that is directly compatible with our mocked
// signature: it accepts our function type's arguments and returns something
// convertible to our result type.
template <typename Callable,
typename std::enable_if<
internal::conjunction<
// Teach clang on macOS that we're not talking about a
// copy/move constructor here. Otherwise it gets confused
// when checking the is_constructible requirement of our
// traits above.
internal::negation<std::is_same<
OnceAction, typename std::decay<Callable>::type>>,
IsDirectlyCompatible<Callable>> //
::value,
int>::type = 0>
OnceAction(Callable&& callable) // NOLINT
: function_(StdFunctionAdaptor<typename std::decay<Callable>::type>(
{}, std::forward<Callable>(callable))) {}
// As above, but for a callable that ignores the mocked function's arguments.
template <typename Callable,
typename std::enable_if<
internal::conjunction<
// Teach clang on macOS that we're not talking about a
// copy/move constructor here. Otherwise it gets confused
// when checking the is_constructible requirement of our
// traits above.
internal::negation<std::is_same<
OnceAction, typename std::decay<Callable>::type>>,
// Exclude callables for which the overload above works.
// We'd rather provide the arguments if possible.
internal::negation<IsDirectlyCompatible<Callable>>,
IsCompatibleAfterIgnoringArguments<Callable>>::value,
int>::type = 0>
OnceAction(Callable&& callable) // NOLINT
// Call the constructor above with a callable
// that ignores the input arguments.
: OnceAction(IgnoreIncomingArguments<typename std::decay<Callable>::type>{
std::forward<Callable>(callable)}) {}
// We are naturally copyable because we store only an std::function, but
// semantically we should not be copyable.
OnceAction(const OnceAction&) = delete;
OnceAction& operator=(const OnceAction&) = delete;
OnceAction(OnceAction&&) = default;
// Invoke the underlying action callable with which we were constructed,
// handing it the supplied arguments.
Result Call(Args... args) && {
return function_(std::forward<Args>(args)...);
}
private:
// Allow TypedExpectation::WillOnce to use our type-unsafe API below.
friend class TypedExpectation<Result(Args...)>;
// An adaptor that wraps a callable that is compatible with our signature and
// being invoked as an rvalue reference so that it can be used as an
// StdFunctionAdaptor. This throws away type safety, but that's fine because
// this is only used by WillOnce, which we know calls at most once.
//
// Once we have something like std::move_only_function from C++23, we can do
// away with this.
template <typename Callable>
class StdFunctionAdaptor final {
public:
// A tag indicating that the (otherwise universal) constructor is accepting
// the callable itself, instead of e.g. stealing calls for the move
// constructor.
struct CallableTag final {};
template <typename F>
explicit StdFunctionAdaptor(CallableTag, F&& callable)
: callable_(std::make_shared<Callable>(std::forward<F>(callable))) {}
// Rather than explicitly returning Result, we return whatever the wrapped
// callable returns. This allows for compatibility with existing uses like
// the following, when the mocked function returns void:
//
// EXPECT_CALL(mock_fn_, Call)
// .WillOnce([&] {
// [...]
// return 0;
// });
//
// Such a callable can be turned into std::function<void()>. If we use an
// explicit return type of Result here then it *doesn't* work with
// std::function, because we'll get a "void function should not return a
// value" error.
//
// We need not worry about incompatible result types because the SFINAE on
// OnceAction already checks this for us. std::is_invocable_r_v itself makes
// the same allowance for void result types.
template <typename... ArgRefs>
internal::call_result_t<Callable, ArgRefs...> operator()(
ArgRefs&&... args) const {
return std::move(*callable_)(std::forward<ArgRefs>(args)...);
}
private:
// We must put the callable on the heap so that we are copyable, which
// std::function needs.
std::shared_ptr<Callable> callable_;
};
// An adaptor that makes a callable that accepts zero arguments callable with
// our mocked arguments.
template <typename Callable>
struct IgnoreIncomingArguments {
internal::call_result_t<Callable> operator()(Args&&...) {
return std::move(callable)();
}
Callable callable;
};
std::function<Result(Args...)> function_;
};
} // namespace internal
// When an unexpected function call is encountered, Google Mock will
// let it return a default value if the user has specified one for its
// return type, or if the return type has a built-in default value;
// otherwise Google Mock won't know what value to return and will have
// to abort the process.
//
// The DefaultValue<T> class allows a user to specify the
// default value for a type T that is both copyable and publicly
// destructible (i.e. anything that can be used as a function return
// type). The usage is:
//
// // Sets the default value for type T to be foo.
// DefaultValue<T>::Set(foo);
template <typename T>
class DefaultValue {
public:
// Sets the default value for type T; requires T to be
// copy-constructable and have a public destructor.
static void Set(T x) {
delete producer_;
producer_ = new FixedValueProducer(x);
}
// Provides a factory function to be called to generate the default value.
// This method can be used even if T is only move-constructible, but it is not
// limited to that case.
typedef T (*FactoryFunction)();
static void SetFactory(FactoryFunction factory) {
delete producer_;
producer_ = new FactoryValueProducer(factory);
}
// Unsets the default value for type T.
static void Clear() {
delete producer_;
producer_ = nullptr;
}
// Returns true if and only if the user has set the default value for type T.
static bool IsSet() { return producer_ != nullptr; }
// Returns true if T has a default return value set by the user or there
// exists a built-in default value.
static bool Exists() {
return IsSet() || internal::BuiltInDefaultValue<T>::Exists();
}
// Returns the default value for type T if the user has set one;
// otherwise returns the built-in default value. Requires that Exists()
// is true, which ensures that the return value is well-defined.
static T Get() {
return producer_ == nullptr ? internal::BuiltInDefaultValue<T>::Get()
: producer_->Produce();
}
private:
class ValueProducer {
public:
virtual ~ValueProducer() {}
virtual T Produce() = 0;
};
class FixedValueProducer : public ValueProducer {
public:
explicit FixedValueProducer(T value) : value_(value) {}
T Produce() override { return value_; }
private:
const T value_;
FixedValueProducer(const FixedValueProducer&) = delete;
FixedValueProducer& operator=(const FixedValueProducer&) = delete;
};
class FactoryValueProducer : public ValueProducer {
public:
explicit FactoryValueProducer(FactoryFunction factory)
: factory_(factory) {}
T Produce() override { return factory_(); }
private:
const FactoryFunction factory_;
FactoryValueProducer(const FactoryValueProducer&) = delete;
FactoryValueProducer& operator=(const FactoryValueProducer&) = delete;
};
static ValueProducer* producer_;
};
// This partial specialization allows a user to set default values for
// reference types.
template <typename T>
class DefaultValue<T&> {
public:
// Sets the default value for type T&.
static void Set(T& x) { // NOLINT
address_ = &x;
}
// Unsets the default value for type T&.
static void Clear() { address_ = nullptr; }
// Returns true if and only if the user has set the default value for type T&.
static bool IsSet() { return address_ != nullptr; }
// Returns true if T has a default return value set by the user or there
// exists a built-in default value.
static bool Exists() {
return IsSet() || internal::BuiltInDefaultValue<T&>::Exists();
}
// Returns the default value for type T& if the user has set one;
// otherwise returns the built-in default value if there is one;
// otherwise aborts the process.
static T& Get() {
return address_ == nullptr ? internal::BuiltInDefaultValue<T&>::Get()
: *address_;
}
private:
static T* address_;
};
// This specialization allows DefaultValue<void>::Get() to
// compile.
template <>
class DefaultValue<void> {
public:
static bool Exists() { return true; }
static void Get() {}
};
// Points to the user-set default value for type T.
template <typename T>
typename DefaultValue<T>::ValueProducer* DefaultValue<T>::producer_ = nullptr;
// Points to the user-set default value for type T&.
template <typename T>
T* DefaultValue<T&>::address_ = nullptr;
// Implement this interface to define an action for function type F.
template <typename F>
class ActionInterface {
public:
typedef typename internal::Function<F>::Result Result;
typedef typename internal::Function<F>::ArgumentTuple ArgumentTuple;
ActionInterface() {}
virtual ~ActionInterface() {}
// Performs the action. This method is not const, as in general an
// action can have side effects and be stateful. For example, a
// get-the-next-element-from-the-collection action will need to
// remember the current element.
virtual Result Perform(const ArgumentTuple& args) = 0;
private:
ActionInterface(const ActionInterface&) = delete;
ActionInterface& operator=(const ActionInterface&) = delete;
};
template <typename F>
class Action;
// An Action<R(Args...)> is a copyable and IMMUTABLE (except by assignment)
// object that represents an action to be taken when a mock function of type
// R(Args...) is called. The implementation of Action<T> is just a
// std::shared_ptr to const ActionInterface<T>. Don't inherit from Action! You
// can view an object implementing ActionInterface<F> as a concrete action
// (including its current state), and an Action<F> object as a handle to it.
template <typename R, typename... Args>
class Action<R(Args...)> {
private:
using F = R(Args...);
// Adapter class to allow constructing Action from a legacy ActionInterface.
// New code should create Actions from functors instead.
struct ActionAdapter {
// Adapter must be copyable to satisfy std::function requirements.
::std::shared_ptr<ActionInterface<F>> impl_;
template <typename... InArgs>
typename internal::Function<F>::Result operator()(InArgs&&... args) {
return impl_->Perform(
::std::forward_as_tuple(::std::forward<InArgs>(args)...));
}
};
template <typename G>
using IsCompatibleFunctor = std::is_constructible<std::function<F>, G>;
public:
typedef typename internal::Function<F>::Result Result;
typedef typename internal::Function<F>::ArgumentTuple ArgumentTuple;
// Constructs a null Action. Needed for storing Action objects in
// STL containers.
Action() {}
// Construct an Action from a specified callable.
// This cannot take std::function directly, because then Action would not be
// directly constructible from lambda (it would require two conversions).
template <
typename G,
typename = typename std::enable_if<internal::disjunction<
IsCompatibleFunctor<G>, std::is_constructible<std::function<Result()>,
G>>::value>::type>
Action(G&& fun) { // NOLINT
Init(::std::forward<G>(fun), IsCompatibleFunctor<G>());
}
// Constructs an Action from its implementation.
explicit Action(ActionInterface<F>* impl)
: fun_(ActionAdapter{::std::shared_ptr<ActionInterface<F>>(impl)}) {}
// This constructor allows us to turn an Action<Func> object into an
// Action<F>, as long as F's arguments can be implicitly converted
// to Func's and Func's return type can be implicitly converted to F's.
template <typename Func>
Action(const Action<Func>& action) // NOLINT
: fun_(action.fun_) {}
// Returns true if and only if this is the DoDefault() action.
bool IsDoDefault() const { return fun_ == nullptr; }
// Performs the action. Note that this method is const even though
// the corresponding method in ActionInterface is not. The reason
// is that a const Action<F> means that it cannot be re-bound to
// another concrete action, not that the concrete action it binds to
// cannot change state. (Think of the difference between a const
// pointer and a pointer to const.)
Result Perform(ArgumentTuple args) const {
if (IsDoDefault()) {
internal::IllegalDoDefault(__FILE__, __LINE__);
}
return internal::Apply(fun_, ::std::move(args));
}
// An action can be used as a OnceAction, since it's obviously safe to call it
// once.
operator internal::OnceAction<F>() const { // NOLINT
// Return a OnceAction-compatible callable that calls Perform with the
// arguments it is provided. We could instead just return fun_, but then
// we'd need to handle the IsDoDefault() case separately.
struct OA {
Action<F> action;
R operator()(Args... args) && {
return action.Perform(
std::forward_as_tuple(std::forward<Args>(args)...));
}
};
return OA{*this};
}
private:
template <typename G>
friend class Action;
template <typename G>
void Init(G&& g, ::std::true_type) {
fun_ = ::std::forward<G>(g);
}
template <typename G>
void Init(G&& g, ::std::false_type) {
fun_ = IgnoreArgs<typename ::std::decay<G>::type>{::std::forward<G>(g)};
}
template <typename FunctionImpl>
struct IgnoreArgs {
template <typename... InArgs>
Result operator()(const InArgs&...) const {
return function_impl();
}
FunctionImpl function_impl;
};
// fun_ is an empty function if and only if this is the DoDefault() action.
::std::function<F> fun_;
};
// The PolymorphicAction class template makes it easy to implement a
// polymorphic action (i.e. an action that can be used in mock
// functions of than one type, e.g. Return()).
//
// To define a polymorphic action, a user first provides a COPYABLE
// implementation class that has a Perform() method template:
//
// class FooAction {
// public:
// template <typename Result, typename ArgumentTuple>
// Result Perform(const ArgumentTuple& args) const {
// // Processes the arguments and returns a result, using
// // std::get<N>(args) to get the N-th (0-based) argument in the tuple.
// }
// ...
// };
//
// Then the user creates the polymorphic action using
// MakePolymorphicAction(object) where object has type FooAction. See
// the definition of Return(void) and SetArgumentPointee<N>(value) for
// complete examples.
template <typename Impl>
class PolymorphicAction {
public:
explicit PolymorphicAction(const Impl& impl) : impl_(impl) {}
template <typename F>
operator Action<F>() const {
return Action<F>(new MonomorphicImpl<F>(impl_));
}
private:
template <typename F>
class MonomorphicImpl : public ActionInterface<F> {
public:
typedef typename internal::Function<F>::Result Result;
typedef typename internal::Function<F>::ArgumentTuple ArgumentTuple;
explicit MonomorphicImpl(const Impl& impl) : impl_(impl) {}
Result Perform(const ArgumentTuple& args) override {
return impl_.template Perform<Result>(args);
}
private:
Impl impl_;
};
Impl impl_;
};
// Creates an Action from its implementation and returns it. The
// created Action object owns the implementation.
template <typename F>
Action<F> MakeAction(ActionInterface<F>* impl) {
return Action<F>(impl);
}
// Creates a polymorphic action from its implementation. This is
// easier to use than the PolymorphicAction<Impl> constructor as it
// doesn't require you to explicitly write the template argument, e.g.
//
// MakePolymorphicAction(foo);
// vs
// PolymorphicAction<TypeOfFoo>(foo);
template <typename Impl>
inline PolymorphicAction<Impl> MakePolymorphicAction(const Impl& impl) {
return PolymorphicAction<Impl>(impl);
}
namespace internal {
// Helper struct to specialize ReturnAction to execute a move instead of a copy
// on return. Useful for move-only types, but could be used on any type.
template <typename T>
struct ByMoveWrapper {
explicit ByMoveWrapper(T value) : payload(std::move(value)) {}
T payload;
};
// Implements the polymorphic Return(x) action, which can be used in
// any function that returns the type of x, regardless of the argument
// types.
//
// Note: The value passed into Return must be converted into
// Function<F>::Result when this action is cast to Action<F> rather than
// when that action is performed. This is important in scenarios like
//
// MOCK_METHOD1(Method, T(U));
// ...
// {
// Foo foo;
// X x(&foo);
// EXPECT_CALL(mock, Method(_)).WillOnce(Return(x));
// }
//
// In the example above the variable x holds reference to foo which leaves
// scope and gets destroyed. If copying X just copies a reference to foo,
// that copy will be left with a hanging reference. If conversion to T
// makes a copy of foo, the above code is safe. To support that scenario, we
// need to make sure that the type conversion happens inside the EXPECT_CALL
// statement, and conversion of the result of Return to Action<T(U)> is a
// good place for that.
//
// The real life example of the above scenario happens when an invocation
// of gtl::Container() is passed into Return.
//
template <typename R>
class ReturnAction final {
public:
// Constructs a ReturnAction object from the value to be returned.
// 'value' is passed by value instead of by const reference in order
// to allow Return("string literal") to compile.
explicit ReturnAction(R value) : value_(std::move(value)) {}
// This template type conversion operator allows Return(x) to be
// used in ANY function that returns x's type.
template <typename F>
operator Action<F>() const { // NOLINT
// Assert statement belongs here because this is the best place to verify
// conditions on F. It produces the clearest error messages
// in most compilers.
// Impl really belongs in this scope as a local class but can't
// because MSVC produces duplicate symbols in different translation units
// in this case. Until MS fixes that bug we put Impl into the class scope
// and put the typedef both here (for use in assert statement) and
// in the Impl class. But both definitions must be the same.
typedef typename Function<F>::Result Result;
static_assert(!std::is_reference<Result>::value,
"use ReturnRef instead of Return to return a reference");
static_assert(!std::is_void<Result>::value,
"Can't use Return() on an action expected to return `void`.");
return Action<F>(new Impl<F>(value_));
}
private:
// Implements the Return(x) action for a particular function type F.
template <typename F>
class Impl : public ActionInterface<F> {
public:
typedef typename Function<F>::Result Result;
typedef typename Function<F>::ArgumentTuple ArgumentTuple;
explicit Impl(const R& value)
: value_before_cast_(value),
// Make an implicit conversion to Result before initializing the
// Result object we store, avoiding calling any explicit constructor
// of Result from R.
//
// This simulates the language rules: a function with return type
// Result that does `return R()` requires R to be implicitly
// convertible to Result, and uses that path for the conversion, even
// if Result has an explicit constructor from R.
value_(ImplicitCast_<Result>(value_before_cast_)) {}
Result Perform(const ArgumentTuple&) override { return value_; }
private:
static_assert(!std::is_reference<Result>::value,
"Result cannot be a reference type");
// We save the value before casting just in case it is being cast to a
// wrapper type.
R value_before_cast_;
Result value_;
Impl(const Impl&) = delete;
Impl& operator=(const Impl&) = delete;
};
R value_;
};
// A specialization of ReturnAction<R> when R is ByMoveWrapper<T> for some T.
//
// This version applies the type system-defeating hack of moving from T even in
// the const call operator, checking at runtime that it isn't called more than
// once, since the user has declared their intent to do so by using ByMove.
template <typename T>
class ReturnAction<ByMoveWrapper<T>> final {
public:
explicit ReturnAction(ByMoveWrapper<T> wrapper)
: state_(new State(std::move(wrapper.payload))) {}
T operator()() const {
GTEST_CHECK_(!state_->called)
<< "A ByMove() action must be performed at most once.";
state_->called = true;
return std::move(state_->value);
}
private:
// We store our state on the heap so that we are copyable as required by
// Action, despite the fact that we are stateful and T may not be copyable.
struct State {
explicit State(T&& value_in) : value(std::move(value_in)) {}
T value;
bool called = false;
};
const std::shared_ptr<State> state_;
};
// Implements the ReturnNull() action.
class ReturnNullAction {
public:
// Allows ReturnNull() to be used in any pointer-returning function. In C++11
// this is enforced by returning nullptr, and in non-C++11 by asserting a
// pointer type on compile time.
template <typename Result, typename ArgumentTuple>
static Result Perform(const ArgumentTuple&) {
return nullptr;
}
};
// Implements the Return() action.
class ReturnVoidAction {
public:
// Allows Return() to be used in any void-returning function.
template <typename Result, typename ArgumentTuple>
static void Perform(const ArgumentTuple&) {
static_assert(std::is_void<Result>::value, "Result should be void.");
}
};
// Implements the polymorphic ReturnRef(x) action, which can be used
// in any function that returns a reference to the type of x,
// regardless of the argument types.
template <typename T>
class ReturnRefAction {
public:
// Constructs a ReturnRefAction object from the reference to be returned.
explicit ReturnRefAction(T& ref) : ref_(ref) {} // NOLINT
// This template type conversion operator allows ReturnRef(x) to be
// used in ANY function that returns a reference to x's type.
template <typename F>
operator Action<F>() const {
typedef typename Function<F>::Result Result;
// Asserts that the function return type is a reference. This
// catches the user error of using ReturnRef(x) when Return(x)
// should be used, and generates some helpful error message.
static_assert(std::is_reference<Result>::value,
"use Return instead of ReturnRef to return a value");
return Action<F>(new Impl<F>(ref_));
}
private:
// Implements the ReturnRef(x) action for a particular function type F.
template <typename F>
class Impl : public ActionInterface<F> {
public:
typedef typename Function<F>::Result Result;
typedef typename Function<F>::ArgumentTuple ArgumentTuple;
explicit Impl(T& ref) : ref_(ref) {} // NOLINT
Result Perform(const ArgumentTuple&) override { return ref_; }
private:
T& ref_;
};
T& ref_;
};
// Implements the polymorphic ReturnRefOfCopy(x) action, which can be
// used in any function that returns a reference to the type of x,
// regardless of the argument types.
template <typename T>
class ReturnRefOfCopyAction {
public:
// Constructs a ReturnRefOfCopyAction object from the reference to
// be returned.
explicit ReturnRefOfCopyAction(const T& value) : value_(value) {} // NOLINT
// This template type conversion operator allows ReturnRefOfCopy(x) to be
// used in ANY function that returns a reference to x's type.
template <typename F>
operator Action<F>() const {
typedef typename Function<F>::Result Result;
// Asserts that the function return type is a reference. This
// catches the user error of using ReturnRefOfCopy(x) when Return(x)
// should be used, and generates some helpful error message.
static_assert(std::is_reference<Result>::value,
"use Return instead of ReturnRefOfCopy to return a value");
return Action<F>(new Impl<F>(value_));
}
private:
// Implements the ReturnRefOfCopy(x) action for a particular function type F.
template <typename F>
class Impl : public ActionInterface<F> {
public:
typedef typename Function<F>::Result Result;
typedef typename Function<F>::ArgumentTuple ArgumentTuple;
explicit Impl(const T& value) : value_(value) {} // NOLINT
Result Perform(const ArgumentTuple&) override { return value_; }
private:
T value_;
};
const T value_;
};
// Implements the polymorphic ReturnRoundRobin(v) action, which can be
// used in any function that returns the element_type of v.
template <typename T>
class ReturnRoundRobinAction {
public:
explicit ReturnRoundRobinAction(std::vector<T> values) {
GTEST_CHECK_(!values.empty())
<< "ReturnRoundRobin requires at least one element.";
state_->values = std::move(values);
}
template <typename... Args>
T operator()(Args&&...) const {
return state_->Next();
}
private:
struct State {
T Next() {
T ret_val = values[i++];
if (i == values.size()) i = 0;
return ret_val;
}
std::vector<T> values;
size_t i = 0;
};
std::shared_ptr<State> state_ = std::make_shared<State>();
};
// Implements the polymorphic DoDefault() action.
class DoDefaultAction {
public:
// This template type conversion operator allows DoDefault() to be
// used in any function.
template <typename F>
operator Action<F>() const {
return Action<F>();
} // NOLINT
};
// Implements the Assign action to set a given pointer referent to a
// particular value.
template <typename T1, typename T2>
class AssignAction {
public:
AssignAction(T1* ptr, T2 value) : ptr_(ptr), value_(value) {}
template <typename Result, typename ArgumentTuple>
void Perform(const ArgumentTuple& /* args */) const {
*ptr_ = value_;
}
private:
T1* const ptr_;
const T2 value_;
};
#if !GTEST_OS_WINDOWS_MOBILE
// Implements the SetErrnoAndReturn action to simulate return from
// various system calls and libc functions.
template <typename T>
class SetErrnoAndReturnAction {
public:
SetErrnoAndReturnAction(int errno_value, T result)
: errno_(errno_value), result_(result) {}
template <typename Result, typename ArgumentTuple>
Result Perform(const ArgumentTuple& /* args */) const {
errno = errno_;
return result_;
}
private:
const int errno_;
const T result_;
};
#endif // !GTEST_OS_WINDOWS_MOBILE
// Implements the SetArgumentPointee<N>(x) action for any function
// whose N-th argument (0-based) is a pointer to x's type.
template <size_t N, typename A, typename = void>
struct SetArgumentPointeeAction {
A value;
template <typename... Args>
void operator()(const Args&... args) const {
*::std::get<N>(std::tie(args...)) = value;
}
};
// Implements the Invoke(object_ptr, &Class::Method) action.
template <class Class, typename MethodPtr>
struct InvokeMethodAction {
Class* const obj_ptr;
const MethodPtr method_ptr;
template <typename... Args>
auto operator()(Args&&... args) const
-> decltype((obj_ptr->*method_ptr)(std::forward<Args>(args)...)) {
return (obj_ptr->*method_ptr)(std::forward<Args>(args)...);
}
};
// Implements the InvokeWithoutArgs(f) action. The template argument
// FunctionImpl is the implementation type of f, which can be either a
// function pointer or a functor. InvokeWithoutArgs(f) can be used as an
// Action<F> as long as f's type is compatible with F.
template <typename FunctionImpl>
struct InvokeWithoutArgsAction {
FunctionImpl function_impl;
// Allows InvokeWithoutArgs(f) to be used as any action whose type is
// compatible with f.
template <typename... Args>
auto operator()(const Args&...) -> decltype(function_impl()) {
return function_impl();
}
};
// Implements the InvokeWithoutArgs(object_ptr, &Class::Method) action.
template <class Class, typename MethodPtr>
struct InvokeMethodWithoutArgsAction {
Class* const obj_ptr;
const MethodPtr method_ptr;
using ReturnType =
decltype((std::declval<Class*>()->*std::declval<MethodPtr>())());
template <typename... Args>
ReturnType operator()(const Args&...) const {
return (obj_ptr->*method_ptr)();
}
};
// Implements the IgnoreResult(action) action.
template <typename A>
class IgnoreResultAction {
public:
explicit IgnoreResultAction(const A& action) : action_(action) {}
template <typename F>
operator Action<F>() const {
// Assert statement belongs here because this is the best place to verify
// conditions on F. It produces the clearest error messages
// in most compilers.
// Impl really belongs in this scope as a local class but can't
// because MSVC produces duplicate symbols in different translation units
// in this case. Until MS fixes that bug we put Impl into the class scope
// and put the typedef both here (for use in assert statement) and
// in the Impl class. But both definitions must be the same.
typedef typename internal::Function<F>::Result Result;
// Asserts at compile time that F returns void.
static_assert(std::is_void<Result>::value, "Result type should be void.");
return Action<F>(new Impl<F>(action_));
}
private:
template <typename F>
class Impl : public ActionInterface<F> {
public:
typedef typename internal::Function<F>::Result Result;
typedef typename internal::Function<F>::ArgumentTuple ArgumentTuple;
explicit Impl(const A& action) : action_(action) {}
void Perform(const ArgumentTuple& args) override {
// Performs the action and ignores its result.
action_.Perform(args);
}
private:
// Type OriginalFunction is the same as F except that its return
// type is IgnoredValue.
typedef
typename internal::Function<F>::MakeResultIgnoredValue OriginalFunction;
const Action<OriginalFunction> action_;
};
const A action_;
};
template <typename InnerAction, size_t... I>
struct WithArgsAction {
InnerAction inner_action;
// The signature of the function as seen by the inner action, given an out
// action with the given result and argument types.
template <typename R, typename... Args>
using InnerSignature =
R(typename std::tuple_element<I, std::tuple<Args...>>::type...);
// Rather than a call operator, we must define conversion operators to
// particular action types. This is necessary for embedded actions like
// DoDefault(), which rely on an action conversion operators rather than
// providing a call operator because even with a particular set of arguments
// they don't have a fixed return type.
template <typename R, typename... Args,
typename std::enable_if<
std::is_convertible<
InnerAction,
// Unfortunately we can't use the InnerSignature alias here;
// MSVC complains about the I parameter pack not being
// expanded (error C3520) despite it being expanded in the
// type alias.
OnceAction<R(typename std::tuple_element<
I, std::tuple<Args...>>::type...)>>::value,
int>::type = 0>
operator OnceAction<R(Args...)>() && { // NOLINT
struct OA {
OnceAction<InnerSignature<R, Args...>> inner_action;
R operator()(Args&&... args) && {
return std::move(inner_action)
.Call(std::get<I>(
std::forward_as_tuple(std::forward<Args>(args)...))...);
}
};
return OA{std::move(inner_action)};
}
template <typename R, typename... Args,
typename std::enable_if<
std::is_convertible<
const InnerAction&,
// Unfortunately we can't use the InnerSignature alias here;
// MSVC complains about the I parameter pack not being
// expanded (error C3520) despite it being expanded in the
// type alias.
Action<R(typename std::tuple_element<
I, std::tuple<Args...>>::type...)>>::value,
int>::type = 0>
operator Action<R(Args...)>() const { // NOLINT
Action<InnerSignature<R, Args...>> converted(inner_action);
return [converted](Args&&... args) -> R {
return converted.Perform(std::forward_as_tuple(
std::get<I>(std::forward_as_tuple(std::forward<Args>(args)...))...));
};
}
};
template <typename... Actions>
class DoAllAction;
// Base case: only a single action.
template <typename FinalAction>
class DoAllAction<FinalAction> {
public:
struct UserConstructorTag {};
template <typename T>
explicit DoAllAction(UserConstructorTag, T&& action)
: final_action_(std::forward<T>(action)) {}
// Rather than a call operator, we must define conversion operators to
// particular action types. This is necessary for embedded actions like
// DoDefault(), which rely on an action conversion operators rather than
// providing a call operator because even with a particular set of arguments
// they don't have a fixed return type.
template <typename R, typename... Args,
typename std::enable_if<
std::is_convertible<FinalAction, OnceAction<R(Args...)>>::value,
int>::type = 0>
operator OnceAction<R(Args...)>() && { // NOLINT
return std::move(final_action_);
}
template <
typename R, typename... Args,
typename std::enable_if<
std::is_convertible<const FinalAction&, Action<R(Args...)>>::value,
int>::type = 0>
operator Action<R(Args...)>() const { // NOLINT
return final_action_;
}
private:
FinalAction final_action_;
};
// Recursive case: support N actions by calling the initial action and then
// calling through to the base class containing N-1 actions.
template <typename InitialAction, typename... OtherActions>
class DoAllAction<InitialAction, OtherActions...>
: private DoAllAction<OtherActions...> {
private:
using Base = DoAllAction<OtherActions...>;
// The type of reference that should be provided to an initial action for a
// mocked function parameter of type T.
//
// There are two quirks here:
//
// * Unlike most forwarding functions, we pass scalars through by value.
// This isn't strictly necessary because an lvalue reference would work
// fine too and be consistent with other non-reference types, but it's
// perhaps less surprising.
//
// For example if the mocked function has signature void(int), then it
// might seem surprising for the user's initial action to need to be
// convertible to Action<void(const int&)>. This is perhaps less
// surprising for a non-scalar type where there may be a performance
// impact, or it might even be impossible, to pass by value.
//
// * More surprisingly, `const T&` is often not a const reference type.
// By the reference collapsing rules in C++17 [dcl.ref]/6, if T refers to
// U& or U&& for some non-scalar type U, then InitialActionArgType<T> is
// U&. In other words, we may hand over a non-const reference.
//
// So for example, given some non-scalar type Obj we have the following
// mappings:
//
// T InitialActionArgType<T>
// ------- -----------------------
// Obj const Obj&
// Obj& Obj&
// Obj&& Obj&
// const Obj const Obj&
// const Obj& const Obj&
// const Obj&& const Obj&
//
// In other words, the initial actions get a mutable view of an non-scalar
// argument if and only if the mock function itself accepts a non-const
// reference type. They are never given an rvalue reference to an
// non-scalar type.
//
// This situation makes sense if you imagine use with a matcher that is
// designed to write through a reference. For example, if the caller wants
// to fill in a reference argument and then return a canned value:
//
// EXPECT_CALL(mock, Call)
// .WillOnce(DoAll(SetArgReferee<0>(17), Return(19)));
//
template <typename T>
using InitialActionArgType =
typename std::conditional<std::is_scalar<T>::value, T, const T&>::type;
public:
struct UserConstructorTag {};
template <typename T, typename... U>
explicit DoAllAction(UserConstructorTag, T&& initial_action,
U&&... other_actions)
: Base({}, std::forward<U>(other_actions)...),
initial_action_(std::forward<T>(initial_action)) {}
template <typename R, typename... Args,
typename std::enable_if<
conjunction<
// Both the initial action and the rest must support
// conversion to OnceAction.
std::is_convertible<
InitialAction,
OnceAction<void(InitialActionArgType<Args>...)>>,
std::is_convertible<Base, OnceAction<R(Args...)>>>::value,
int>::type = 0>
operator OnceAction<R(Args...)>() && { // NOLINT
// Return an action that first calls the initial action with arguments
// filtered through InitialActionArgType, then forwards arguments directly
// to the base class to deal with the remaining actions.
struct OA {
OnceAction<void(InitialActionArgType<Args>...)> initial_action;
OnceAction<R(Args...)> remaining_actions;
R operator()(Args... args) && {
std::move(initial_action)
.Call(static_cast<InitialActionArgType<Args>>(args)...);
return std::move(remaining_actions).Call(std::forward<Args>(args)...);
}
};
return OA{
std::move(initial_action_),
std::move(static_cast<Base&>(*this)),
};
}
template <
typename R, typename... Args,
typename std::enable_if<
conjunction<
// Both the initial action and the rest must support conversion to
// Action.
std::is_convertible<const InitialAction&,
Action<void(InitialActionArgType<Args>...)>>,
std::is_convertible<const Base&, Action<R(Args...)>>>::value,
int>::type = 0>
operator Action<R(Args...)>() const { // NOLINT
// Return an action that first calls the initial action with arguments
// filtered through InitialActionArgType, then forwards arguments directly
// to the base class to deal with the remaining actions.
struct OA {
Action<void(InitialActionArgType<Args>...)> initial_action;
Action<R(Args...)> remaining_actions;
R operator()(Args... args) const {
initial_action.Perform(std::forward_as_tuple(
static_cast<InitialActionArgType<Args>>(args)...));
return remaining_actions.Perform(
std::forward_as_tuple(std::forward<Args>(args)...));
}
};
return OA{
initial_action_,
static_cast<const Base&>(*this),
};
}
private:
InitialAction initial_action_;
};
template <typename T, typename... Params>
struct ReturnNewAction {
T* operator()() const {
return internal::Apply(
[](const Params&... unpacked_params) {
return new T(unpacked_params...);
},
params);
}
std::tuple<Params...> params;
};
template <size_t k>
struct ReturnArgAction {
template <typename... Args,
typename = typename std::enable_if<(k < sizeof...(Args))>::type>
auto operator()(Args&&... args) const -> decltype(std::get<k>(
std::forward_as_tuple(std::forward<Args>(args)...))) {
return std::get<k>(std::forward_as_tuple(std::forward<Args>(args)...));
}
};
template <size_t k, typename Ptr>
struct SaveArgAction {
Ptr pointer;
template <typename... Args>
void operator()(const Args&... args) const {
*pointer = std::get<k>(std::tie(args...));
}
};
template <size_t k, typename Ptr>
struct SaveArgPointeeAction {
Ptr pointer;
template <typename... Args>
void operator()(const Args&... args) const {
*pointer = *std::get<k>(std::tie(args...));
}
};
template <size_t k, typename T>
struct SetArgRefereeAction {
T value;
template <typename... Args>
void operator()(Args&&... args) const {
using argk_type =
typename ::std::tuple_element<k, std::tuple<Args...>>::type;
static_assert(std::is_lvalue_reference<argk_type>::value,
"Argument must be a reference type.");
std::get<k>(std::tie(args...)) = value;
}
};
template <size_t k, typename I1, typename I2>
struct SetArrayArgumentAction {
I1 first;
I2 last;
template <typename... Args>
void operator()(const Args&... args) const {
auto value = std::get<k>(std::tie(args...));
for (auto it = first; it != last; ++it, (void)++value) {
*value = *it;
}
}
};
template <size_t k>
struct DeleteArgAction {
template <typename... Args>
void operator()(const Args&... args) const {
delete std::get<k>(std::tie(args...));
}
};
template <typename Ptr>
struct ReturnPointeeAction {
Ptr pointer;
template <typename... Args>
auto operator()(const Args&...) const -> decltype(*pointer) {
return *pointer;
}
};
#if GTEST_HAS_EXCEPTIONS
template <typename T>
struct ThrowAction {
T exception;
// We use a conversion operator to adapt to any return type.
template <typename R, typename... Args>
operator Action<R(Args...)>() const { // NOLINT
T copy = exception;
return [copy](Args...) -> R { throw copy; };
}
};
#endif // GTEST_HAS_EXCEPTIONS
} // namespace internal
// An Unused object can be implicitly constructed from ANY value.
// This is handy when defining actions that ignore some or all of the
// mock function arguments. For example, given
//
// MOCK_METHOD3(Foo, double(const string& label, double x, double y));
// MOCK_METHOD3(Bar, double(int index, double x, double y));
//
// instead of
//
// double DistanceToOriginWithLabel(const string& label, double x, double y) {
// return sqrt(x*x + y*y);
// }
// double DistanceToOriginWithIndex(int index, double x, double y) {
// return sqrt(x*x + y*y);
// }
// ...
// EXPECT_CALL(mock, Foo("abc", _, _))
// .WillOnce(Invoke(DistanceToOriginWithLabel));
// EXPECT_CALL(mock, Bar(5, _, _))
// .WillOnce(Invoke(DistanceToOriginWithIndex));
//
// you could write
//
// // We can declare any uninteresting argument as Unused.
// double DistanceToOrigin(Unused, double x, double y) {
// return sqrt(x*x + y*y);
// }
// ...
// EXPECT_CALL(mock, Foo("abc", _, _)).WillOnce(Invoke(DistanceToOrigin));
// EXPECT_CALL(mock, Bar(5, _, _)).WillOnce(Invoke(DistanceToOrigin));
typedef internal::IgnoredValue Unused;
// Creates an action that does actions a1, a2, ..., sequentially in
// each invocation. All but the last action will have a readonly view of the
// arguments.
template <typename... Action>
internal::DoAllAction<typename std::decay<Action>::type...> DoAll(
Action&&... action) {
return internal::DoAllAction<typename std::decay<Action>::type...>(
{}, std::forward<Action>(action)...);
}
// WithArg<k>(an_action) creates an action that passes the k-th
// (0-based) argument of the mock function to an_action and performs
// it. It adapts an action accepting one argument to one that accepts
// multiple arguments. For convenience, we also provide
// WithArgs<k>(an_action) (defined below) as a synonym.
template <size_t k, typename InnerAction>
internal::WithArgsAction<typename std::decay<InnerAction>::type, k> WithArg(
InnerAction&& action) {
return {std::forward<InnerAction>(action)};
}
// WithArgs<N1, N2, ..., Nk>(an_action) creates an action that passes
// the selected arguments of the mock function to an_action and
// performs it. It serves as an adaptor between actions with
// different argument lists.
template <size_t k, size_t... ks, typename InnerAction>
internal::WithArgsAction<typename std::decay<InnerAction>::type, k, ks...>
WithArgs(InnerAction&& action) {
return {std::forward<InnerAction>(action)};
}
// WithoutArgs(inner_action) can be used in a mock function with a
// non-empty argument list to perform inner_action, which takes no
// argument. In other words, it adapts an action accepting no
// argument to one that accepts (and ignores) arguments.
template <typename InnerAction>
internal::WithArgsAction<typename std::decay<InnerAction>::type> WithoutArgs(
InnerAction&& action) {
return {std::forward<InnerAction>(action)};
}
// Creates an action that returns 'value'. 'value' is passed by value
// instead of const reference - otherwise Return("string literal")
// will trigger a compiler error about using array as initializer.
template <typename R>
internal::ReturnAction<R> Return(R value) {
return internal::ReturnAction<R>(std::move(value));
}
// Creates an action that returns NULL.
inline PolymorphicAction<internal::ReturnNullAction> ReturnNull() {
return MakePolymorphicAction(internal::ReturnNullAction());
}
// Creates an action that returns from a void function.
inline PolymorphicAction<internal::ReturnVoidAction> Return() {
return MakePolymorphicAction(internal::ReturnVoidAction());
}
// Creates an action that returns the reference to a variable.
template <typename R>
inline internal::ReturnRefAction<R> ReturnRef(R& x) { // NOLINT
return internal::ReturnRefAction<R>(x);
}
// Prevent using ReturnRef on reference to temporary.
template <typename R, R* = nullptr>
internal::ReturnRefAction<R> ReturnRef(R&&) = delete;
// Creates an action that returns the reference to a copy of the
// argument. The copy is created when the action is constructed and
// lives as long as the action.
template <typename R>
inline internal::ReturnRefOfCopyAction<R> ReturnRefOfCopy(const R& x) {
return internal::ReturnRefOfCopyAction<R>(x);
}
// Modifies the parent action (a Return() action) to perform a move of the
// argument instead of a copy.
// Return(ByMove()) actions can only be executed once and will assert this
// invariant.
template <typename R>
internal::ByMoveWrapper<R> ByMove(R x) {
return internal::ByMoveWrapper<R>(std::move(x));
}
// Creates an action that returns an element of `vals`. Calling this action will
// repeatedly return the next value from `vals` until it reaches the end and
// will restart from the beginning.
template <typename T>
internal::ReturnRoundRobinAction<T> ReturnRoundRobin(std::vector<T> vals) {
return internal::ReturnRoundRobinAction<T>(std::move(vals));
}
// Creates an action that returns an element of `vals`. Calling this action will
// repeatedly return the next value from `vals` until it reaches the end and
// will restart from the beginning.
template <typename T>
internal::ReturnRoundRobinAction<T> ReturnRoundRobin(
std::initializer_list<T> vals) {
return internal::ReturnRoundRobinAction<T>(std::vector<T>(vals));
}
// Creates an action that does the default action for the give mock function.
inline internal::DoDefaultAction DoDefault() {
return internal::DoDefaultAction();
}
// Creates an action that sets the variable pointed by the N-th
// (0-based) function argument to 'value'.
template <size_t N, typename T>
internal::SetArgumentPointeeAction<N, T> SetArgPointee(T value) {
return {std::move(value)};
}
// The following version is DEPRECATED.
template <size_t N, typename T>
internal::SetArgumentPointeeAction<N, T> SetArgumentPointee(T value) {
return {std::move(value)};
}
// Creates an action that sets a pointer referent to a given value.
template <typename T1, typename T2>
PolymorphicAction<internal::AssignAction<T1, T2>> Assign(T1* ptr, T2 val) {
return MakePolymorphicAction(internal::AssignAction<T1, T2>(ptr, val));
}
#if !GTEST_OS_WINDOWS_MOBILE
// Creates an action that sets errno and returns the appropriate error.
template <typename T>
PolymorphicAction<internal::SetErrnoAndReturnAction<T>> SetErrnoAndReturn(
int errval, T result) {
return MakePolymorphicAction(
internal::SetErrnoAndReturnAction<T>(errval, result));
}
#endif // !GTEST_OS_WINDOWS_MOBILE
// Various overloads for Invoke().
// Legacy function.
// Actions can now be implicitly constructed from callables. No need to create
// wrapper objects.
// This function exists for backwards compatibility.
template <typename FunctionImpl>
typename std::decay<FunctionImpl>::type Invoke(FunctionImpl&& function_impl) {
return std::forward<FunctionImpl>(function_impl);
}
// Creates an action that invokes the given method on the given object
// with the mock function's arguments.
template <class Class, typename MethodPtr>
internal::InvokeMethodAction<Class, MethodPtr> Invoke(Class* obj_ptr,
MethodPtr method_ptr) {
return {obj_ptr, method_ptr};
}
// Creates an action that invokes 'function_impl' with no argument.
template <typename FunctionImpl>
internal::InvokeWithoutArgsAction<typename std::decay<FunctionImpl>::type>
InvokeWithoutArgs(FunctionImpl function_impl) {
return {std::move(function_impl)};
}
// Creates an action that invokes the given method on the given object
// with no argument.
template <class Class, typename MethodPtr>
internal::InvokeMethodWithoutArgsAction<Class, MethodPtr> InvokeWithoutArgs(
Class* obj_ptr, MethodPtr method_ptr) {
return {obj_ptr, method_ptr};
}
// Creates an action that performs an_action and throws away its
// result. In other words, it changes the return type of an_action to
// void. an_action MUST NOT return void, or the code won't compile.
template <typename A>
inline internal::IgnoreResultAction<A> IgnoreResult(const A& an_action) {
return internal::IgnoreResultAction<A>(an_action);
}
// Creates a reference wrapper for the given L-value. If necessary,
// you can explicitly specify the type of the reference. For example,
// suppose 'derived' is an object of type Derived, ByRef(derived)
// would wrap a Derived&. If you want to wrap a const Base& instead,
// where Base is a base class of Derived, just write:
//
// ByRef<const Base>(derived)
//
// N.B. ByRef is redundant with std::ref, std::cref and std::reference_wrapper.
// However, it may still be used for consistency with ByMove().
template <typename T>
inline ::std::reference_wrapper<T> ByRef(T& l_value) { // NOLINT
return ::std::reference_wrapper<T>(l_value);
}
// The ReturnNew<T>(a1, a2, ..., a_k) action returns a pointer to a new
// instance of type T, constructed on the heap with constructor arguments
// a1, a2, ..., and a_k. The caller assumes ownership of the returned value.
template <typename T, typename... Params>
internal::ReturnNewAction<T, typename std::decay<Params>::type...> ReturnNew(
Params&&... params) {
return {std::forward_as_tuple(std::forward<Params>(params)...)};
}
// Action ReturnArg<k>() returns the k-th argument of the mock function.
template <size_t k>
internal::ReturnArgAction<k> ReturnArg() {
return {};
}
// Action SaveArg<k>(pointer) saves the k-th (0-based) argument of the
// mock function to *pointer.
template <size_t k, typename Ptr>
internal::SaveArgAction<k, Ptr> SaveArg(Ptr pointer) {
return {pointer};
}
// Action SaveArgPointee<k>(pointer) saves the value pointed to
// by the k-th (0-based) argument of the mock function to *pointer.
template <size_t k, typename Ptr>
internal::SaveArgPointeeAction<k, Ptr> SaveArgPointee(Ptr pointer) {
return {pointer};
}
// Action SetArgReferee<k>(value) assigns 'value' to the variable
// referenced by the k-th (0-based) argument of the mock function.
template <size_t k, typename T>
internal::SetArgRefereeAction<k, typename std::decay<T>::type> SetArgReferee(
T&& value) {
return {std::forward<T>(value)};
}
// Action SetArrayArgument<k>(first, last) copies the elements in
// source range [first, last) to the array pointed to by the k-th
// (0-based) argument, which can be either a pointer or an
// iterator. The action does not take ownership of the elements in the
// source range.
template <size_t k, typename I1, typename I2>
internal::SetArrayArgumentAction<k, I1, I2> SetArrayArgument(I1 first,
I2 last) {
return {first, last};
}
// Action DeleteArg<k>() deletes the k-th (0-based) argument of the mock
// function.
template <size_t k>
internal::DeleteArgAction<k> DeleteArg() {
return {};
}
// This action returns the value pointed to by 'pointer'.
template <typename Ptr>
internal::ReturnPointeeAction<Ptr> ReturnPointee(Ptr pointer) {
return {pointer};
}
// Action Throw(exception) can be used in a mock function of any type
// to throw the given exception. Any copyable value can be thrown.
#if GTEST_HAS_EXCEPTIONS
template <typename T>
internal::ThrowAction<typename std::decay<T>::type> Throw(T&& exception) {
return {std::forward<T>(exception)};
}
#endif // GTEST_HAS_EXCEPTIONS
namespace internal {
// A macro from the ACTION* family (defined later in gmock-generated-actions.h)
// defines an action that can be used in a mock function. Typically,
// these actions only care about a subset of the arguments of the mock
// function. For example, if such an action only uses the second
// argument, it can be used in any mock function that takes >= 2
// arguments where the type of the second argument is compatible.
//
// Therefore, the action implementation must be prepared to take more
// arguments than it needs. The ExcessiveArg type is used to
// represent those excessive arguments. In order to keep the compiler
// error messages tractable, we define it in the testing namespace
// instead of testing::internal. However, this is an INTERNAL TYPE
// and subject to change without notice, so a user MUST NOT USE THIS
// TYPE DIRECTLY.
struct ExcessiveArg {};
// Builds an implementation of an Action<> for some particular signature, using
// a class defined by an ACTION* macro.
template <typename F, typename Impl>
struct ActionImpl;
template <typename Impl>
struct ImplBase {
struct Holder {
// Allows each copy of the Action<> to get to the Impl.
explicit operator const Impl&() const { return *ptr; }
std::shared_ptr<Impl> ptr;
};
using type = typename std::conditional<std::is_constructible<Impl>::value,
Impl, Holder>::type;
};
template <typename R, typename... Args, typename Impl>
struct ActionImpl<R(Args...), Impl> : ImplBase<Impl>::type {
using Base = typename ImplBase<Impl>::type;
using function_type = R(Args...);
using args_type = std::tuple<Args...>;
ActionImpl() = default; // Only defined if appropriate for Base.
explicit ActionImpl(std::shared_ptr<Impl> impl) : Base{std::move(impl)} {}
R operator()(Args&&... arg) const {
static constexpr size_t kMaxArgs =
sizeof...(Args) <= 10 ? sizeof...(Args) : 10;
return Apply(MakeIndexSequence<kMaxArgs>{},
MakeIndexSequence<10 - kMaxArgs>{},
args_type{std::forward<Args>(arg)...});
}
template <std::size_t... arg_id, std::size_t... excess_id>
R Apply(IndexSequence<arg_id...>, IndexSequence<excess_id...>,
const args_type& args) const {
// Impl need not be specific to the signature of action being implemented;
// only the implementing function body needs to have all of the specific
// types instantiated. Up to 10 of the args that are provided by the
// args_type get passed, followed by a dummy of unspecified type for the
// remainder up to 10 explicit args.
static constexpr ExcessiveArg kExcessArg{};
return static_cast<const Impl&>(*this)
.template gmock_PerformImpl<
/*function_type=*/function_type, /*return_type=*/R,
/*args_type=*/args_type,
/*argN_type=*/
typename std::tuple_element<arg_id, args_type>::type...>(
/*args=*/args, std::get<arg_id>(args)...,
((void)excess_id, kExcessArg)...);
}
};
// Stores a default-constructed Impl as part of the Action<>'s
// std::function<>. The Impl should be trivial to copy.
template <typename F, typename Impl>
::testing::Action<F> MakeAction() {
return ::testing::Action<F>(ActionImpl<F, Impl>());
}
// Stores just the one given instance of Impl.
template <typename F, typename Impl>
::testing::Action<F> MakeAction(std::shared_ptr<Impl> impl) {
return ::testing::Action<F>(ActionImpl<F, Impl>(std::move(impl)));
}
#define GMOCK_INTERNAL_ARG_UNUSED(i, data, el) \
, const arg##i##_type& arg##i GTEST_ATTRIBUTE_UNUSED_
#define GMOCK_ACTION_ARG_TYPES_AND_NAMES_UNUSED_ \
const args_type& args GTEST_ATTRIBUTE_UNUSED_ GMOCK_PP_REPEAT( \
GMOCK_INTERNAL_ARG_UNUSED, , 10)
#define GMOCK_INTERNAL_ARG(i, data, el) , const arg##i##_type& arg##i
#define GMOCK_ACTION_ARG_TYPES_AND_NAMES_ \
const args_type& args GMOCK_PP_REPEAT(GMOCK_INTERNAL_ARG, , 10)
#define GMOCK_INTERNAL_TEMPLATE_ARG(i, data, el) , typename arg##i##_type
#define GMOCK_ACTION_TEMPLATE_ARGS_NAMES_ \
GMOCK_PP_TAIL(GMOCK_PP_REPEAT(GMOCK_INTERNAL_TEMPLATE_ARG, , 10))
#define GMOCK_INTERNAL_TYPENAME_PARAM(i, data, param) , typename param##_type
#define GMOCK_ACTION_TYPENAME_PARAMS_(params) \
GMOCK_PP_TAIL(GMOCK_PP_FOR_EACH(GMOCK_INTERNAL_TYPENAME_PARAM, , params))
#define GMOCK_INTERNAL_TYPE_PARAM(i, data, param) , param##_type
#define GMOCK_ACTION_TYPE_PARAMS_(params) \
GMOCK_PP_TAIL(GMOCK_PP_FOR_EACH(GMOCK_INTERNAL_TYPE_PARAM, , params))
#define GMOCK_INTERNAL_TYPE_GVALUE_PARAM(i, data, param) \
, param##_type gmock_p##i
#define GMOCK_ACTION_TYPE_GVALUE_PARAMS_(params) \
GMOCK_PP_TAIL(GMOCK_PP_FOR_EACH(GMOCK_INTERNAL_TYPE_GVALUE_PARAM, , params))
#define GMOCK_INTERNAL_GVALUE_PARAM(i, data, param) \
, std::forward<param##_type>(gmock_p##i)
#define GMOCK_ACTION_GVALUE_PARAMS_(params) \
GMOCK_PP_TAIL(GMOCK_PP_FOR_EACH(GMOCK_INTERNAL_GVALUE_PARAM, , params))
#define GMOCK_INTERNAL_INIT_PARAM(i, data, param) \
, param(::std::forward<param##_type>(gmock_p##i))
#define GMOCK_ACTION_INIT_PARAMS_(params) \
GMOCK_PP_TAIL(GMOCK_PP_FOR_EACH(GMOCK_INTERNAL_INIT_PARAM, , params))
#define GMOCK_INTERNAL_FIELD_PARAM(i, data, param) param##_type param;
#define GMOCK_ACTION_FIELD_PARAMS_(params) \
GMOCK_PP_FOR_EACH(GMOCK_INTERNAL_FIELD_PARAM, , params)
#define GMOCK_INTERNAL_ACTION(name, full_name, params) \
template <GMOCK_ACTION_TYPENAME_PARAMS_(params)> \
class full_name { \
public: \
explicit full_name(GMOCK_ACTION_TYPE_GVALUE_PARAMS_(params)) \
: impl_(std::make_shared<gmock_Impl>( \
GMOCK_ACTION_GVALUE_PARAMS_(params))) {} \
full_name(const full_name&) = default; \
full_name(full_name&&) noexcept = default; \
template <typename F> \
operator ::testing::Action<F>() const { \
return ::testing::internal::MakeAction<F>(impl_); \
} \
\
private: \
class gmock_Impl { \
public: \
explicit gmock_Impl(GMOCK_ACTION_TYPE_GVALUE_PARAMS_(params)) \
: GMOCK_ACTION_INIT_PARAMS_(params) {} \
template <typename function_type, typename return_type, \
typename args_type, GMOCK_ACTION_TEMPLATE_ARGS_NAMES_> \
return_type gmock_PerformImpl(GMOCK_ACTION_ARG_TYPES_AND_NAMES_) const; \
GMOCK_ACTION_FIELD_PARAMS_(params) \
}; \
std::shared_ptr<const gmock_Impl> impl_; \
}; \
template <GMOCK_ACTION_TYPENAME_PARAMS_(params)> \
inline full_name<GMOCK_ACTION_TYPE_PARAMS_(params)> name( \
GMOCK_ACTION_TYPE_GVALUE_PARAMS_(params)) GTEST_MUST_USE_RESULT_; \
template <GMOCK_ACTION_TYPENAME_PARAMS_(params)> \
inline full_name<GMOCK_ACTION_TYPE_PARAMS_(params)> name( \
GMOCK_ACTION_TYPE_GVALUE_PARAMS_(params)) { \
return full_name<GMOCK_ACTION_TYPE_PARAMS_(params)>( \
GMOCK_ACTION_GVALUE_PARAMS_(params)); \
} \
template <GMOCK_ACTION_TYPENAME_PARAMS_(params)> \
template <typename function_type, typename return_type, typename args_type, \
GMOCK_ACTION_TEMPLATE_ARGS_NAMES_> \
return_type \
full_name<GMOCK_ACTION_TYPE_PARAMS_(params)>::gmock_Impl::gmock_PerformImpl( \
GMOCK_ACTION_ARG_TYPES_AND_NAMES_UNUSED_) const
} // namespace internal
// Similar to GMOCK_INTERNAL_ACTION, but no bound parameters are stored.
#define ACTION(name) \
class name##Action { \
public: \
explicit name##Action() noexcept {} \
name##Action(const name##Action&) noexcept {} \
template <typename F> \
operator ::testing::Action<F>() const { \
return ::testing::internal::MakeAction<F, gmock_Impl>(); \
} \
\
private: \
class gmock_Impl { \
public: \
template <typename function_type, typename return_type, \
typename args_type, GMOCK_ACTION_TEMPLATE_ARGS_NAMES_> \
return_type gmock_PerformImpl(GMOCK_ACTION_ARG_TYPES_AND_NAMES_) const; \
}; \
}; \
inline name##Action name() GTEST_MUST_USE_RESULT_; \
inline name##Action name() { return name##Action(); } \
template <typename function_type, typename return_type, typename args_type, \
GMOCK_ACTION_TEMPLATE_ARGS_NAMES_> \
return_type name##Action::gmock_Impl::gmock_PerformImpl( \
GMOCK_ACTION_ARG_TYPES_AND_NAMES_UNUSED_) const
#define ACTION_P(name, ...) \
GMOCK_INTERNAL_ACTION(name, name##ActionP, (__VA_ARGS__))
#define ACTION_P2(name, ...) \
GMOCK_INTERNAL_ACTION(name, name##ActionP2, (__VA_ARGS__))
#define ACTION_P3(name, ...) \
GMOCK_INTERNAL_ACTION(name, name##ActionP3, (__VA_ARGS__))
#define ACTION_P4(name, ...) \
GMOCK_INTERNAL_ACTION(name, name##ActionP4, (__VA_ARGS__))
#define ACTION_P5(name, ...) \
GMOCK_INTERNAL_ACTION(name, name##ActionP5, (__VA_ARGS__))
#define ACTION_P6(name, ...) \
GMOCK_INTERNAL_ACTION(name, name##ActionP6, (__VA_ARGS__))
#define ACTION_P7(name, ...) \
GMOCK_INTERNAL_ACTION(name, name##ActionP7, (__VA_ARGS__))
#define ACTION_P8(name, ...) \
GMOCK_INTERNAL_ACTION(name, name##ActionP8, (__VA_ARGS__))
#define ACTION_P9(name, ...) \
GMOCK_INTERNAL_ACTION(name, name##ActionP9, (__VA_ARGS__))
#define ACTION_P10(name, ...) \
GMOCK_INTERNAL_ACTION(name, name##ActionP10, (__VA_ARGS__))
} // namespace testing
#ifdef _MSC_VER
#pragma warning(pop)
#endif
#endif // GOOGLEMOCK_INCLUDE_GMOCK_GMOCK_ACTIONS_H_